Friday, December 17, 2010

The Ol' End of the Year Post

Every year I've been posting previews for the next year's worth of material, however I've noticed I never have time to finish them all. So starting this year, I'm doing previews for the next three projects on my queue (followed by three more when those are done, etc). Anyway, I've noticed every year has kind of been taking on a 'theme' of sorts. 2009 was almost entirely dark/horrory stuff and 2010 involved a lot of water. 2011 is going to be MORE EXPLODEY THAN AN OCULAR DYNAMITE ENEMA.

Valentine's Day 2011
As usual, I can't really talk about this here! The only thing I'll say about it is that I think this one is probably the strangest one I've done so far. It's also probably going to be a bit simpler/shorter than last years (by request).
As of right now I've finished the keyframes and have gotten maybe a fourth to a third of it penciled? Not really sure, HENCE THE QUESTION MARK.


Empire of Sock

I already previewed this last year, but it's really happening this time! "Dawn" was largely a standalone piece that introduced everything, "Advent" was Sock's plan being set into motion, but finally, "Empire" is going to be where the exploding colons really collide with the various blowing apparatuses. If you read "Genesis of Sock," you may have a fair idea of what's coming.
This one is going to contain some of the most entertaining action sequences that I've ever done. It's going to be difficult to animate, but I'm really looking forward to drawing loads of reality defying madness.


SuperVillain 6
Throughout its makeshift career, SuperVillain has encountered resistance from various, incompetent forces attempting to stamp out such a unique calling in life. However the biggest threat to SV's livelihood is about to arrive in the form of another BarfQuestion, and a rather psychotic one too. To worsen matters, a returning enemy has been thoroughly upgraded and is back in town in response to recent events. In order to survive, SuperVillain will have to take on two powers that are far in excess of its own.
I've been sitting on this idea since I was making SuperVillain IV and I am extremely excited to get started on it, although it is going to be murderously difficult to produce.

"Hitting Stuff at a Building" might crop up at any time too. But there are no predictions being issued on account of my estimates always being horrifically wrong. A cat passing through on my keyboard had this to say: "p0---------------------------------------------------------------------------------------------------------------------------------------------------------------loooooooooooooooooooooooooooo vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv"