Tuesday, July 13, 2010
FIGHTAN' SOME DRAGONS
Thursday, July 1, 2010
HOLDUP, WHAT IS THE
People seem a little more panicky than usual about there not being any updates, and with reason, because there haven't been any updates. Contrary to assumptions however, I have been hard at work this entire time. What's the deal then? After Valentine's Day 2010 was released, I ended up working on two projects that (unbeknownst to me) wouldn't see release for a long time.

The first of these projects is the music video I was commissioned to do for I Fight Dragons. Production was finished in late April, but it's been stuck in Atlantic Record's "Marketing Hell Zone of Ultimate Apathy" ever since as the suits decide how best to 'utilize it.' The joys of professional work!

The second project is nearing completion on my end, and it is a game that goes by the title of "Hitting Stuff at a Building." I bumped the adventure game off my immediate list of projects in favor of this, and it will be BarfQuestion Games premiere project. I'll finish working on this in a few weeks and then it'll be sent off to programming. Have a teaser!
Within a sprawling urban landscape, an enormous complex is being constructed. Truly a pinnacle of both human engineering and lust for packing miserable people into constraining spaces, the tower (even while under construction) stands out as an unprecedented achievement upon the horizon. That is until a BarfQuestion with a badminton racket discovers the construction site.
The gameplay is the resulting chaos of this chance encounter. It's racquetball meets badminton meets breakout, all while dodging avalanches of potentially lethal debris, evading the cops, inflicting misery on the construction workers, and finding new and interesting things to hit at the building (and everything else in the vicinity). Features could potentially include unlimited randomly generated gameplay, thirty unique cutscenes, mini-games, and multiple endings.

In other (older) news, I also designed this poster for Sulek as they've got a few upcoming live shows. Check out their Myspace for more information on show times! Additionally, they now have an official website at http://www.sulekmusic.com which you should also visit!

I apologize to everyone for not knowing in advance that these would be slow moving projects, but I assure you that I've been working my crapping facilities off to get them completed. However, if you were understandably disappointed by the first half of 2010, holy-scalding-pants-zipper-fresh-out-of-the-dryer, the second half is going to be more exciting than jet skiing into a volcano filled with those little plastic ball-pit balls. Behold my new queue of projects that I'll be starting on in a couple weeks:
1) SuperVillain V
2) Empire of Sock
3) Short toon, TBA
In addition to this, the slow-butt projects from the first half of the year will be showing up sporadically as well. I hope it will be exciting and not in a "I'm so disappointed that I'm excited" kind of way.
Friday, April 30, 2010
INSUBSTANTIAL UPDATIN TIME
In older news, the Wisconsin Film Festival was really neat. Watching an enormous projection of something you made with a live theatre audience is intense. At one point I think one of the jokes went over the audiences' heads but about five seconds later one person abruptly went "HAH" very loudly. It was awesome.Saturday, February 13, 2010
VALENTOON

Valentine's Day is here and so is a new Valentine's Day cartoon (Also on Newgrounds here)! You should maybe be watching that RIGHT NOW if you haven't already. This one picks up immediately after the one I did in 2009 on the evening of the zombie invasion, so it wouldn't be a bad idea to have seen that one previously.
I need to find a way to write down all of the info on all these randomly appearing species in my work. I inadvertently come up with backgrounds on all the creatures while designing them, but there's no subtle way to include it (as they are probably better left untouched). Though if I were to clarify all of this lame continuity junk, people might stop assuming SuperVillain to be a child.
The cow was made by my mom for my birthday last month! (It doubles as a box)
Anyways! I will now be launching full speed into the long delayed I Fight Dragons music video, whilst occasionally in my incredibly limited spare time, be working on the 'secret project' you might have seen pop up in the progress meter section on this page. My fiancée discovered she was incredibly talented with Flash recently, so we are giving making games a try! The pilot game doesn't have a title yet, but I'll post more about it when I can.
Hopefully I'll be reporting back in a month or two with a super neat music video (and possibly a game)! Enjoy, and Happy Valentine's Day!
Tuesday, December 22, 2009
2010 is like a pair of conjoined twins but one of them is always doing twice as well.

Wednesday, November 4, 2009
November is the time for Novembering. And really long posts.



For those who missed it, NewGrounds was awesome and ran a huge banner ad for about a week featuring ten select Halloween movies, one of which was mine. I love NewGrounds. Except for all the people who didn't bother to watch until the end of the credits and then proceeded to ask me continuity questions.
So what's next? I've been commissioned to do a music video by a brand new band which I was going to keep secret, but they already leaked it. So the new video is for I Fight Dragons, and they are punchintheface awesome so you should check them out. Above is the only other thing I'll release about the video (the main character) and also the fact that it will involve a type of traditional animation that I don't think has ever been done before.
Friday, October 30, 2009
Quick Halloweenery Posting
The Halloween toon for 2009 is out and you can/should watch it here. I would write more now but I will be updating the blog again in a week or so, so I can just do it all then. I've got a bunch of storyboard things for Grumatorium to post but I am so tired I think I will just drool into the keyboard for awhile and then lose consciousness. 














