Wednesday, February 9, 2011

Valentine's Day Double Feature!


Happy Extra Special Early Valentine's Day! As you should have watched by now, Valentine's Day 2011 has been completed and is online! As previously mentioned, this one is a bit shorter than normal because someone complained that it was really hard to match a gift that took several hundred hours to make, but someone doesn't realize that someone is so special that she totally deserves such a time consuming gift.


Speaking of Valentine's Day gifts, this year Danielle gave me a super awesome present in the form of an adorable flash game! I made some artwork for it and we added some extras and the result is a game by the title of Cardiac Snowdrift! (Click the link to play, or alternatively play it with medals on NewGrounds here)


There are a couple of neat features we're really proud of in this. Firstly, thirteen different characters from the Valentine's Day series periodically pop up and comment on your progress!

Next, in the past years I've gotten several commission requests to make Valentines for other people's significant others, which I absolutely refuse to do (paying other people to express affection for you is not expressing affection)! But this game contains a kind of compromise! By rapidly picking up hearts quickly enough, you'll unlock one of thirteen, downloadable Valentine's Day cards (although two are unlocked under special conditions)!


These were inspired by those stupid elementary school era, slip of cardboard style Valentines you glue candy to. You can download, print, email, send and/or creepily palm them to whoever you want!

There is also an easter egg for anyone who earns 99,999 points (we estimate this would require playing the game without dying for about 70-100 hours straight).


This is only a small beginning for BarfQuestion Games. As previous posts have shown, we're still in the middle of a much larger game called "Hitting Stuff at a Building." I can't give any estimates at all about when our other games will be coming out (they are really slow and unpredictable), but this is our tentative queue for game projects:


1. Hitting Stuff at a Building

Destroy a gargantuan skyscraper with a badminton racket, and of course, stuff.

2. The Adventures of Puddlenaut

The (hand drawn) 8-bit game featured in "The Faster the Treadmill" music video, including an open ended free will mode starring Fetusaur.

3. Orb of Sock

Burning victims and summoning giant monsters as Sock.. in a pinball machine.

4. SuperVillain Simulator (working title)

Could quite possibly be the most open ended game ever designed. Do everything you've always wanted to as our cardboard clad antagonist.

5. Barfnarök (working title)

A massively indulgent game. Not going to say anything else about this right now.


Anyways, that's more than enough of getting your hopes all up (just so I can dash them against the pavement later WAHAHAH). Next up is "Empire of Sock!" I'm going to be doing some animation experimentation on this one, so there is a good chance I'll be posting about it again well before it is released.

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